Idle Monster TD Wiki

 ''' Welcome to the ! '''

Welcome to the official Wiki site for. Here you will find a in-depth explanation of each aspect of the game. If you want to search anything, you can do so using the search bar in the top-right corner of this page. If you encounter any issues or have something you'd like to see added, message or ping a Moderator on the discord server.

April 23rd, 2021
New Content:

1. New achievement for consecutive waves passed.

2. New leaderboard titles for consecutive waves passed and spell upgrade levels.

Changes:

1. Challenge Map point rewards now scale a bit quicker at higher waves, encouraging you to push further (more information somewhere here).

2. Challenge Map timer now exists at the bottom of the Challenge Map Menu when "energy" is below 3/3.

3. Set a max level of 100 for the Cargo and Tech Ship HP reduction upgrades in the gem store. Players who spent gems on levels above 100 were automatically refunded and had their levels reset.

Bug Fixes:

1. Fixed bug where the Tournament leaderboards sometimes would not load, preventing you from claiming your rewards.

2. Fixed bug where Cargo Ships would sometimes spawn with 0 HP and be unkillable.

April 1st, 2021
New Content:

1. Challenge Map rewards - earn a new resource by playing this minigame, and spend them on a whole new set of upgrades!

2. Customizable leaderboard icons and titles - show some flair by unlocking new icons and titles via upgrades and challenges.

3. Significantly improved the Farm/Push map perks, and added mini-perks to all the normal maps.

4. Prestiged achievements - continue completing achievements for huge 50 gem rewards, even after completing all 12 stars.

5. New achievements for Challenge Map, Leaderboard Icons, and Helicopter Bonuses.

6. New "Reduce Tech Ship HP gem upgrade".

Changes:

1. Reduced the achievement requirements for some that were very unreasonable.

2. Improved the "Reduce Cargo Ship HP" gem upgrade by reducing its cost and increasing its effect.

3. Improved the "Gold Drop" gem upgrade to give +2 per level.

January 31st, 2021
New "Challenge Map" Minigame

Compete against other players in this ultra-strategic twist on the typical IMTD gameplay! Fight for the highest position on the new “Challenge Map” leaderboard!

Features:

1. All normal monster upgrades are turned off (research, relics, tech, ascension, etc). All players around the world are on a relatively even playing field.

2. All Exotic monster upgrades remain on (except range).

3. All monsters have roughly the same base damage. Their skills are what's important here.

4. Active Spell levels are the only other upgrades that remain on (along with Exotic levels).

5. Active Spells and Monster Skills are the only way to increase most important bonuses (gold drop, crit chance/damage, etc).

6. You have 25 lives. You do not lose on the first enemy that you leak.

December 15th, 2020
New Content:

1. Range sliders are now available in each monster's targeting menu. Manually decreasing a monster's range can be useful to reduce kill stealing, or for increasing the number of "entry into range" triggers for Exotic Monsters.

Changes:

1. Improved the minimized selected monster menu. You can now upgrade the selected monster while the menu is still minimized.

December 9th, 2020
Changes:

1. A +10,000 level up button. This option only becomes available to end-game players who have monsters to level 10,000+. Once you get a monster to at least 10,000 for the first time, this option will be available moving forward.

2. The +1,000 level up button now functions the same as the 10,000 level up button. It remains hidden until you first get a monster to level 1,000; then it will be available moving forward. This reduces clicking when cycling through the level up options for new players who don't need the +1k/+10k options.

3. Added support for all platforms to interact with Steam (correct icons on the leaderboards, etc.)

4. Tons of minor bug fixes.

 

